![]() Nightmare and Hell difficulties now offer all 6 different aura types in the mercenaries menu, instead of separating them into 3 per difficulty level. Updated the gains to each attribute and skill on each difficulty to make them more consistent so that there is no difference between upgrading a Hell difficulty mercenary and upgrading a normal difficulty mercenary. These new abilities will increase her AoE damage effectiveness, making her a more effective ranged damage dealer.ĭ2R Act 2 Mercenaries Changes - Desert Mercenaries Rogue Archer is getting new ranged skills that increase as she levels up. Updated the gains to each attribute and skill on each difficulty to make them more consistent so that there is no difference between upgrading Hell Difficulty mercenaries and upgrading Normal Difficulty mercenaries. Below are the changes made to mercenaries of each Act in D2R.ĭ2R Act 1 Mercenaries Changes - Rogue Archer Blizzard has made overall improvements to mercenaries this time, updating each stat/skill gains in each difficulty to match, to upgrade Hell difficulty mercenaries and normal difficulty mercenaries have no disadvantage. In D2R 2.4, not only classes balance has changed, and added new d2r runewords, but mercenaries also changed. With the launch of Diablo 2 Resurrected on the 14th, I believe that most players are experiencing the fun brought by the game update during this time. ![]() Diablo 2: Resurrected 2.4 Each Act Mercenaries Change Guide ![]()
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